Sunday, July 1, 2012

Don't Feed Ziggs -- In-Depth Champion Information (League of Legends)

Don't Feed Ziggs -- In-Depth Champion Information (League of Legends) Video Clips. Duration : 12.73 Mins.


Check out www.learntheleague.com for my complete 200+ page League of Legends book. Ziggs is a complete blast to play. As those of you who watch the streams know, I had an immense amount of fun playing him, and there's all sorts of things he can pull off. He's fairly simple to jump into, but I place him firmly in the high skill cap category -- I guarantee you'll see some pro players pulling off amazing stunts with his Satchel Charge in the coming months. Bump to support the series: na.leagueoflegends.com www.facebook.com twitter.com So how did I build him and what do I suggest? For masteries, 21/0/9 with an emphasis on Ability Power and magic damage bonuses in offensive along with mana and neutral buff duration in utility. For runes, magic pen reds (insight) for sure, then all your other slots are completely flexible. Know you'll be getting blue or otherwise won't have cooldown issues? Go for Ability Power. Want cooldown reduction or mana regen? Get them. He can be built effectively with any of these. Armor/Health/MR is fine as well, in a pinch. Summoner skills -- I personally went teleport and flash nearly every game. In theory, teleport is a great skill because it gives you total map control -- you don't need to get to a lane or right in a fight, you just need to get generally on that side of the map for your ult in many cases. In other words, even wards just at dragon or baron you have nearly full map coverage. But Ignite is fine, of course, as are other options, and I ...

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